“DayZ” Makes You Feel Every Murder You Commit. Can You Handle This?
From the site:
DayZ, a zombie apocalypse multiplayer PC game, sold its 1-millionth download last week, less than a month after its Dec. 16 release.
But even at this stage, the reason for DayZ’s enormous success is becoming clear–the game play leads to a degree of psychological tension and emotional response that players report never before experiencing in a computer game.
This comes largely from DayZ‘s use of permadeath–meaning that players have only one life in the game and lose everything if they are killed–as well as a scarcity of survival resources, and a kill-or-be-killed relationship with other players, who often need your supplies to stay alive themselves. There are also zombies.